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DataTableCore

Struct DataTableCore 

pub struct DataTableCore { /* private fields */ }

Implementations§

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impl DataTableCore

pub const MIN_COL_WIDTH: f32 = 40.0

Minimum column width in pixels — dragging below this clamps.

pub fn without_header(self) -> DataTableCore

Leave out the header band: for a table that continues one headed above it, or whose one column needs no name.

pub fn with_row_height(self, row_height_px: f32) -> DataTableCore

The estimated height of a row, for rows taller than one line of text (a title over its artist) in a table that sets no viewport.

pub fn host_scrolled(self) -> DataTableCore

The table stands in a page its host scrolls as a whole (a painted page with a hero above and more below). The host keeps the table’s rect on the part in view and tells it which rows that is with Self::set_host_window; the table mounts and paints only those, keeps its header at the top of that part, draws no scroll bar and leaves the wheel to the host.

pub fn set_host_window(&mut self, offset: f64, body_height: f64)

For a Self::host_scrolled table: body_height of rows is in view, offset below the first row’s top.

pub fn content_height(&self) -> f64

The height of the header and every row together: what a Self::host_scrolled table takes of its host’s page.

pub fn hovered_row(&self) -> Option<usize>

The row under the pointer, as an index into the rows the host set.

pub fn set_pointer_position(&mut self, point: Point) -> bool

Move the pointer in the table’s logical coordinate space. Embedded hosts can stage hover without constructing document state; window input uses this same pointer-tracking path.

pub fn compact(self) -> DataTableCore

Rows a small control tall (32 at the default scale) instead of 40: a dense grid (query results, logs).

pub fn drag_scroll(self) -> DataTableCore

Let a pointer drag on the body scroll it, as a finger does. Off by default for a mouse, so a press selects at once and a drag can begin a row drag (Self::on_row_drag_begin).

pub fn on_row_context_menu( self, f: impl FnMut(usize, Point, Rect) + 'static, ) -> DataTableCore

Run f(row, point, row_rect) when a row is right-clicked or asked for its menu by assistive technology. The row is selected first, unless it already is.

pub fn on_row_drag_begin( self, f: impl FnMut(usize, Point, Rect) + 'static, ) -> DataTableCore

Run f(row, point, row_rect) when a pointer drag starts on a row, to begin a drag and drop. Use Self::row_rect and Self::row_at_point to find drop targets.

pub fn fill_height(self) -> DataTableCore

Take the height the parent gives the table and scroll the rows inside it, with the shared scroll bar.

pub fn header_height(&self) -> f64

The header band’s height at the current text scale.

pub fn set_sort_indicator(&mut self, key: impl Into<String>, ascending: bool)

Show key’s header as sorted without reordering the rows: the host sorted them itself.

pub fn with_sort_state( self, state: &LocalState<Option<TableSort>>, ) -> DataTableCore

Sort by the column state names, and keep the order a person picks from the headers in state, so it survives the view being built again. Rows and their callbacks keep the host’s indices.

pub fn with_add_row( self, label: impl Into<String>, on_add: impl FnMut() + 'static, ) -> DataTableCore

A blank row after the last one that adds a row when pressed (a new header, a new parameter); label is its placeholder.

pub fn on_check_view( self, id: impl Into<String>, f: impl FnMut(usize, bool) + 'static, ) -> DataTableCore

Run f(row, checked) when a checkbox column’s box is toggled: the table, as control id, publishes the turn as its view action check, so a person’s click, a screen reader, a script and an agent turn the box through the same action.

pub fn apply_changes(&mut self, changes: &[ListModelChange<u64>])

Reconcile edits made through Self::rows_mut: cell controls stay mounted by row key (so a field being typed into keeps its focus), and only the rows named in TableModelChange::RowsChanged rebuild theirs. Give the table a Self::with_row_key for keys that survive inserts and removals.

pub fn row_rect(&self, index: usize) -> Option<Rect>

The rect of display row index (the lift’s rect), for drop targets.

pub fn row_at_point(&self, point: Point) -> Option<usize>

pub fn reveal_row(&mut self, index: usize)

Scroll display row index into view, by the nearest edge. A reveal the person’s hand or key just asked for (a search hit, a selection made elsewhere) moves there (crate::motion::ScrollTo): a short jump glides, a long one fades in at the row; one nobody asked for lands at once.

pub fn ruled(self) -> DataTableCore

Draw a rule between columns, through the header and the body: for grids the eye reads by column (a query result, a spreadsheet).

pub fn with_id(self, id: impl Into<String>) -> DataTableCore

Give this table a stable app-test/inspection id. The historical default is data_table; set an explicit id when an app has more than one table.

pub fn with_accessible_name(self, name: impl Into<String>) -> DataTableCore

Give the table itself a localized screen-reader label. Column headers continue to label individual cells.

pub fn selectable(self, v: bool) -> DataTableCore

pub fn set_selection(&mut self, sel: SelectionModel)

pub fn selection(&self) -> &SelectionModel

pub fn selection_mut(&mut self) -> &mut SelectionModel

pub fn model_selection(&self) -> &KeySelection<u64>

Stable-key selection used by model-backed tables.

pub fn model_selection_mut(&mut self) -> &mut KeySelection<u64>

Mutable stable-key selection used by model-backed tables.

pub fn with_model_selection(self, selection: KeySelection<u64>) -> DataTableCore

Restore stable-key selection for a model-backed table, discarding keys absent from the current model.

pub fn with_selection(self, sel: SelectionModel) -> DataTableCore

pub fn on_row_click_view( self, id: impl Into<String>, f: impl FnMut(usize, bool, bool) + 'static, ) -> DataTableCore

Run f(row, ctrl, shift) when a row is clicked: the table, as control id, publishes the click as its view action click, so a person’s click, a screen reader, a script and an agent click through the same action. Every row callback names the row by its index in the rows the host set (Self::set_rows), however the table sorted them.

pub fn on_activate<F>(self, f: F) -> DataTableCore
where F: FnMut(usize) + 'static,

pub fn on_view( self, id: impl Into<String>, f: impl FnMut(usize) + 'static, ) -> DataTableCore

Called with the row chosen, by its index in the rows the host set: the table, as control id, publishes choosing a row as its view action select, so a person’s click, a screen reader, a script and an agent choose through the same action. What is chosen is the window’s own state, never an edit.

pub fn on_activate_view( self, id: impl Into<String>, f: impl FnMut(usize) + 'static, ) -> DataTableCore

Called with the row opened, by its index in the rows the host set: the table, as control id, publishes opening a row as its view action open, so a double click, Enter, a screen reader, a script and an agent open through the same action.

pub fn on_header_click<F>(self, f: F) -> DataTableCore
where F: FnMut(usize) + 'static,

pub fn select_row(&mut self, row: usize)

Select only the host’s row row (an index into the rows set with Self::set_rows), wherever sorting shows it.

pub fn selected_rows(&self) -> Vec<usize>

The selected rows as indices into the rows the host set, in the order the table shows them.

pub fn columns(&self) -> &[ColumnDef<dyn Any>]

pub fn notify_model_changed(&mut self)

Reconcile an externally changed model. The first visible stable key, measured heights, and key selection survive moves and inserts.

pub fn notify_model_changes(&mut self, changes: &[ListModelChange<u64>])

Reconcile one already-applied model change batch. Structural changes retain visible cell controls whose stable keys still exist, while RowsChanged rebuilds controls only for the named keys.

pub fn sort_state(&self) -> Option<(&str, bool)>

pub fn sort_by(&mut self, column_key: &str, ascending: bool) -> bool

Reuses the comparator already installed via Self::sort_by_with; returns false when none is installed for column_key. Per-column comparators can’t be encoded as pure (key, direction), so callers install one typed comparator, then header-click/keyboard handlers flip direction through this simpler entry point.

pub fn column_width_px(&self, key: &str) -> Option<f32>

Falls back to ColumnWidth::Fixed; Flex/Auto columns return None until resized since their pixel value depends on the layout pass.

pub fn set_column_width(&mut self, key: &str, px: f32)

Lay key out at px, as a drag of its edge would: a host that remembers the widths a person set puts them back this way.

pub fn resized_widths(&self) -> Vec<(String, f32)>

The widths a person set by dragging a column’s edge, by key. A column never resized is not here: its width belongs to the layout.

pub fn begin_resize(&mut self, key: &str, pointer_x: f32)

Subsequent drag_resize calls compute the new width as origin_w + (pointer_x - origin_x).

pub fn drag_resize(&mut self, pointer_x: f32)

Clamps to MIN_COL_WIDTH.

pub fn end_resize(&mut self)

pub fn set_viewport(&mut self, height_px: f32, row_height_px: f32)

Enables the visible_row_range windowing so only rows intersecting the viewport (plus overscan) are rendered.

pub fn with_viewport(self, height_px: f32, row_height_px: f32) -> DataTableCore

Fluent form of Self::set_viewport for app constructors.

pub fn set_scroll_y(&mut self, y: f32)

pub fn scroll_y(&self) -> f32

pub fn set_row_height(&mut self, display_index: usize, height_px: f32) -> bool

Override one display row’s measured height while keeping the current stable anchor fixed. Returns false when display_index is absent or geometry did not change.

pub fn visible_row_range(&self) -> (usize, usize)

(start, end) row-index range (half-open), with two estimated row heights of pixel overscan on each side. With no viewport set, the entire row list is returned.

pub fn mounted_cell_count(&self) -> usize

Number of retained cell controls. This remains proportional to the visible window, not the logical model size.

pub fn max_scroll_y(&self) -> f32

content - viewport, floored at 0.

pub fn scroll_x(&self) -> f64

The horizontal scroll offset of the columns.

pub fn scrollbar_thumb(&self) -> Option<Rect>

None when the bar is inactive (no viewport set, or rows fit).

pub fn toggle_sort(&mut self, index: usize) -> Option<(String, bool)>

Sort by column index, or flip the order when it already sorts by it; the column’s own comparator orders the rows (see ColumnDef::sorted_by). None if the column does not sort.

Trait Implementations§

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impl ActionControls for DataTableCore

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fn install_control_custody( &mut self, domain: &ControlDomain, attachment: CustodyAttachment, )

Bind retained producers before their first callback. Private holders must override this; child traversal alone never certifies full coverage.
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fn take_control_invocation(&mut self) -> Option<ControlInvocation>

Drain one queued action-bound control intent from this subtree.
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fn refresh_control_action_availability( &mut self, allowed: &HashSet<ActionAddress>, )

Push the fresh local permission-filtered action surface into every retained control: refresh this widget’s own emitter, then its children.
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fn take_attributed_control_invocation( &mut self, ) -> Option<(ControlInvocation, Option<InvocationId>)>

Self::take_control_invocation, with the effect invocation the intent continues when an effect’s handler or completion queued it: the host applies it for that invocation’s invoker.
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fn on_control_invocation_result( &mut self, address: &ActionAddress, result: &Result<ResourceOperationStart, DoorError>, )

Report the admission result of one queued local control invocation. Accepted means queued, not completed; confirmation remains an error while the host offers its normal confirmation UI. This notification grants no document authority and must not retry the invocation itself.
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fn control_action_bindings(&self) -> Vec<ControlBindingMetadata>

Inventory action-native and explicitly legacy controls. A widget that owns an emitter prepends its metadata to its descendants’ inventory.
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fn action_control_bindings(&self) -> Vec<ControlBindingMetadata>

Action-emitter bindings in the same order and exposure as the full inventory. Custom private inventories keep their authoritative default; wrappers can avoid allocating semantic-only accessibility snapshots.
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fn has_action_control_bindings(&self) -> bool

Whether this exposed subtree contains controls consuming action availability. An override must match whether control_action_bindings contains an Action, including the same modal child exposure, regardless of current availability.
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fn has_pending_control_invocation(&self) -> bool

Local control intent queued behind asynchronous startup preparation. A scheduling hint only; the host still checks live authority.
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impl Drop for DataTableCore

A table a rebuild drops leaves its rows’ motion for the one put in its place.

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fn drop(&mut self)

Executes the destructor for this type. Read more
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fn pin_drop(self: Pin<&mut Self>)

🔬This is a nightly-only experimental API. (pin_ergonomics)
Execute the destructor for this type, but different to Drop::drop, it requires self to be pinned. Read more
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impl PublishesResources for DataTableCore

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fn resources(&self, _doc: &AutoCommit) -> Vec<ResourceSpec>

The tree of resources this widget currently has open, each with the actions it exports, e.g. a playing video plus its comments. doc lets a provider enumerate resources living in the document.
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fn caller_view_resources(&self, _doc: &AutoCommit) -> Vec<ResourceSpec>

Explicit host-local presentation/request controls for the portable caller palette. Only View operations are accepted; shared effects remain broker-owned.
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fn action_directory_resource_page( &self, _doc: &AutoCommit, _cursor: &[u8], _max_results: usize, ) -> Option<ActionDirectoryResourcePage>

One cursor-addressable page of resource roots safe to expose through the broker pull directory. max_results is a hard ceiling; a live provider must return a non-empty opaque cursor when it has a tail. None is the default: an unbounded contextual Self::resources snapshot must not be reached from a remote query or revision.
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fn action_directory_revision(&self, _doc: &AutoCommit) -> Option<String>

Revision of non-document bounded directory roots; None when this widget has no independently mutable remote directory state.
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fn action_directory_invocation_domain( &self, _doc: &AutoCommit, ) -> ActionDirectoryInvocationDomain

Continuity coverage for this owning subtree’s effective invocation domain. Returning a value is a semantic promise, not authority; unknown coverage stays closed.
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fn resource(&self, _doc: &AutoCommit, _id: &str) -> Option<ResourceSpec>

Resolve an addressable resource omitted from the contextual snapshot.
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fn resource_pending(&self, _id: &str) -> bool

Whether id, which resolves to nothing now, may resolve once what the widget is reading off the UI thread lands (a row of a list not read yet). A caller resolving it is answered then, never kept waiting on a blocking read nor told it is unknown before the read ends.
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fn resources_for( &self, participant: Option<&ParticipantId>, doc: &AutoCommit, ) -> Vec<ResourceSpec>

The tree as one participant (an agent task) sees it, built from that participant’s own view state. None is this widget’s own view. Multi-participant widgets override this and Self::resource_for, and never put one participant’s selection into another’s tree.
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fn shared_resources_for( &self, participant: Option<&ParticipantId>, doc: &AutoCommit, ) -> Option<Vec<SharedResource>>

Self::resources_for as a SharedResource forest whose unchanged subtrees are the very nodes of the last one, so consumers skip what they have seen. None, the default, has callers wrap Self::resources_for. An answer must equal it exactly once materialised (SharedResource::to_resource).
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fn resource_for( &self, participant: Option<&ParticipantId>, doc: &AutoCommit, id: &str, ) -> Option<ResourceSpec>

Self::resource in participant’s tree.
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fn action_directory_visibility( &self, _doc: &AutoCommit, _resource_id: &str, ) -> Option<ActionAddress>

Explicit disclosure authority for an actionless resource container in the broker pull directory. None means its label and hierarchy are not remotely discoverable unless the resource itself has a safe view action.
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fn document_action_result( &self, _doc: &AutoCommit, _address: &ActionAddress, _changes: &[Patch], ) -> Option<Value>

The result of document action address, which has just applied to doc as changes: a compact summary of what it produced, so its caller needs no second read to see what happened. Asked only for an action whose contract declares a JSON result, which this value must satisfy.
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impl ResourceOperations for DataTableCore

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fn start_operation( &mut self, op: &ResourceOperation<'_>, doc: &mut Edits<'_>, path: &ExId, ) -> Result<Option<ResourceOperationStart>, String>

Answer a select or an open addressed to this table: select the row and report it, or open it, whoever chose it.

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fn local_resource_operation_handlers(&self) -> &'static [&'static str]

Effect/view operation type ids this widget can actually dispatch. Read more
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fn resource_operation_handlers(&self) -> HashSet<String>

Every type this widget and its subtree dispatch.
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fn poll_resource_operation( &mut self, invocation: InvocationId, cancellation_requested: bool, doc: &AutoCommit, path: &ExId, ) -> Option<InvocationUpdate>

Poll one admitted operation without blocking the UI thread. Read more
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impl Widget for DataTableCore

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fn needs_redraw(&self) -> bool

Rows fading in after a long reveal, on their way after a sort or a change, or whose placeholder steps on, repaint the table; otherwise what its mounted cells say.

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fn collect_damage(&self, regions: &mut Vec<Rect>)

What the draw changed: the rows that changed, and a scroll offered as a copy of the rows that only moved (crate::scroll_copy::PaintedFrames); the cells say what changed in them.

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fn take_structure_change(&mut self) -> StructureChange

Mounting the cells a scroll or the pointer brought near is described: they come and go inside the rows the table repaints or a host copies, and a mounted cell draws itself whole. Any other change is not.

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fn adjust_layout_style( &mut self, _taffy: &mut TaffyTree, _node: NodeId, text: &mut TextRenderer, ) -> bool

Measure ColumnWidth::Auto columns from their header and the visible cells, never narrower than four characters’ worth of line.

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fn perform_action( &mut self, action: &Action, key_path: &[u64], _state: &mut Edits<'_>, _path: &(dyn Any + 'static), ) -> bool

Route an assistive technology’s action to the row it was aimed at.

The table paints its own rows and cells, so they reach an AT as synthetic nodes rather than as child widgets; without this, an AT could describe row 4 but activating it would land a click in the middle of the table. key_path is [row] for a row and [row, column] for a cell — the checkbox cells toggle their own checked value; other cells activate their row.

Rows carry no explicit key, so the path element is the row’s display index (its ordinal among the table’s synthetic children); the callbacks it reaches name the host’s row, as on_row_click_view does.

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fn provide<'a>(&'a self, request: &mut Request<'a, '_>)

Answer a request for a capability this widget takes part in (see capability). Declare capabilities with crate::provides!.
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fn provide_mut<'a>(&'a mut self, request: &mut RequestMut<'a, '_>)

Exclusive counterpart to Widget::provide.
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fn mark_drawn(&mut self)

Called after this widget’s scene lands in the composed frame, to clear a dirty flag. Default forwards to children.
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fn release_scene_cache(&mut self)

Release retained encoded-scene storage in this subtree without marking its visual/model state dirty. Outer caches call this after a successful reuse: while the outer display list is authoritative, keeping byte-for-byte descendant encodings only duplicates memory. A later outer rebuild causes descendants to record/cache normally.
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fn set_interaction_environment(&mut self, environment: InteractionEnvironment)

Receive the host’s current input capabilities. The default propagates through retained containers, so app code does not need device branches.
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fn update( &mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static), ) -> bool

Notice, between frames, state outside the document (a chrome revision, a momentum scroll still ticking) and report whether anything changed. The default updates every child Widget::children_mut returns without short-circuiting, so a container never freezes its descendants; an override checks state of its own and forwards.
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fn composition_follows_allocation(&self) -> bool

Whether this widget composes its children from the size it was last allocated (it reads its own rect while building its layout: a compact layout under a width, a count of columns, an inset from a drawer). A window resize then needs a second composition against the new allocation, as well as the re-solve every resize gets. Widgets that compose independently of their allocation, or that report take_structure_dirty themselves when a new allocation changes what they show, keep the default: a resize re-solves the retained tree in place instead of recomposing all of it.
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fn build_layout( &mut self, taffy: &mut TaffyTree, theme: &Theme, node_map: &mut HashMap<NodeId, *mut dyn Widget>, ) -> NodeId

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fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)

Take the geometry layout gave this node. The default keeps none, for widgets that neither draw nor hit-test.
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fn draw( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )

Paint into scene. The default paints nothing.
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fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)

Handle one input event with the runtime services for this retained node.
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fn wants_pointer_capture(&self) -> bool

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fn needs_animation_frame(&self) -> bool

App polls this in Event::AboutToWait; without it a curve would freeze until an unrelated event woke it.
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fn next_wake_deadline(&self) -> Option<Instant>

Earliest wall-clock deadline at which this subtree needs a sync or redraw with no input: the loop sleeps until then (not animation).
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fn children(&self) -> Vec<&dyn Widget>

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fn for_each_child(&self, visitor: &mut dyn FnMut(&dyn Widget))

Allocation-free read-only child traversal. Existing custom containers inherit a compatibility adapter over Self::children; toolkit containers override this to walk their retained storage directly.
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fn children_mut(&mut self) -> Vec<&mut dyn Widget>

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fn accessibility_child_path(&self, child_index: usize) -> Option<Vec<usize>>

Reparent one retained children entry beneath a nested path of synthetic children returned by accessibility. Read more
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fn take_structure_dirty(&mut self) -> bool

True if this subtree’s structural composition changed since the last frame; reading clears it. The default drains every retained child and reports whether any was dirty.
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fn is_layout_dirty(&self) -> bool

Default true; widgets with a fixed intrinsic size should override to false unless a size-affecting mutation landed. Containers MUST forward: layout-dirty iff any descendant is.
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fn layout_needs_measure(&self) -> bool

Whether a layout_dirty frame needs taffy to re-solve sizes (compute_layout) rather than just reposition already-solved boxes. Scrollable is the motivating override: it translates its origin in apply_layout without changing any taffy size, so re-solving on every scroll frame is pure waste.
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fn name(&self) -> &'static str

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fn test_id(&self) -> Option<&str>

Stable id for the e2e test harness; None falls back to a path-based key. Must be unique across the live tree — the registry resolves on first match, so a duplicate shadows the second occurrence.
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fn get_rect(&self) -> Rect

The rectangle this widget occupies. The default, for widgets that keep no geometry, is empty.
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fn is_focusable(&self) -> bool

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fn set_focus(&mut self, focused: bool)

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fn is_focused(&self) -> bool

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fn accessibility(&self) -> Option<AccessNode>

Role, name/description/value, and AccessState. Default None means presentational: the node is skipped and children reparent onto the parent. State must be derived, not stored so it can’t drift from draw; names must already be i18n!-resolved.
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fn perform_semantic_action( &mut self, target: &str, action: &Action, _state: &mut Edits<'_>, _path: &(dyn Any + 'static), ) -> bool

Handle an action addressed to a synthetic accessibility child created by this widget. target is the opaque stable value supplied through AccessNode::with_action_target. Read more
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fn native_input_snapshot( &self, _state: &(dyn Any + 'static), _path: &(dyn Any + 'static), ) -> Option<Value>

Read-only state evidence for opt-in scheduled native input diagnostics. Called only around diagnostic inputs, never during ordinary input or paint. Keep this inexpensive and root-local; snapshots may be logged verbatim. This verifies widget state, not rendered pixels or display presentation.
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fn view_only_scroll(&self, _event: &WindowEvent) -> bool

Opt in only when this wheel event changes scroll geometry and nothing else: no document edit, focus or selection, action availability, resource declaration, pending command or work that requires sync. The runner still lays out, paints and refreshes accessibility geometry; unknown handlers stay on the full path.
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fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>

Explicit app-owned region; never search secondary children implicitly.
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fn apply_primary_vertical_scroll( &mut self, _action: PrimaryScrollAction, ) -> PrimaryScrollResult

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fn callback_binding(&self) -> Option<CallbackBinding>

Runtime binding inherited by descendants in a matching layout topology.
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fn has_separate_document_owner(&self) -> bool

Whether this widget introduces a document owner distinct from the runner’s outer State. This is a compatibility check, never identity or authority for history access or restore. Read more
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fn history_owner(&self) -> Option<HistoryOwner>

Opaque actual custody for framework History source registration.
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fn record_owners(&self) -> Vec<HistoryOwner>

Records this widget keeps open beside the document it shows, each synced on its own route: a framework app’s records in the person’s own workspace (crate::record::person). They take no part in this widget’s history or controls.
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fn mount_native_views(&mut self, host: &NativeViewHost<'_>)

Attach native child views through this owner’s retained lifecycle topology. Presentation containers with inactive or hidden live descendants override this traversal so lifecycle ownership stays independent of drawing and input visibility.
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fn unmount_native_views(&mut self)

Tear native children down while their parent window still exists.
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fn native_view_frame_start(&mut self)

Begin a native-view frame through this owner’s retained lifecycle topology.
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fn set_platform_conventions(&mut self, conventions: PlatformConventions)

Receive host-selected platform conventions. The default propagates to retained children, keeping target-OS branches out of app code.
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fn set_window_bar_control(&mut self, in_bar: bool)

Tell this widget whether it stands in a window bar. A bar’s controls are drawn at the bar’s control height whatever the pointer; the target a finger needs reaches beyond the drawn shape, invisibly. The default propagates to children.
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fn sync(&mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static))

Pull model state into this widget before layout. The default syncs the children Widget::children_mut returns; a widget overrides it only to read state of its own, or to sync children it does not expose there.
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fn settle(&mut self, edits: &mut Edits<'_>, path: &ExId)

Apply, after the sync pass, what the widget took up there and must write: a worker’s answer, a chooser’s file, an event a child queued. Writes go only through typed actions on edits; the host syncs again when the document changed. The default settles the returned children.
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fn measure( &mut self, _known: Size<Option<f32>>, _available: Size<AvailableSpace>, _text_renderer: &mut TextRenderer, ) -> Size<f32>

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fn layout_info(&self) -> Option<LayoutInfo>

Read-only resolved decisions for widgets with an explicit layout policy. None means the widget has no such policy; ordinary manual widgets remain valid. Values are available after build/settlement and carry real origins.
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fn observe_physical_input(&mut self, _input: PhysicalInput)

Observe this app’s ordinary foreground physical input before framework shortcuts consume it. Keep feedback ephemeral; this is not an input grant.
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fn for_each_child_in_clip(&self, visitor: &mut dyn FnMut(&dyn Widget))

The children of Self::for_each_child that may paint inside the layout_clip in effect: what a scroll view’s damage and copy plan need. Every child by default; a long column visits only those near the clip, so a frame costs what is shown, not what the column holds.
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fn for_each_hosted_child(&self, _visitor: &mut dyn FnMut(&dyn Widget))

Children this widget keeps in the retained tree but does not route input to: a subtree it does not own and answers the person’s events for itself, like a host drawing another widget’s card over the windows. Inspection, named controls and the accessibility tree walk these after the children Self::children lists, so what is walked there keeps the paths, sibling indices and registry entries it had.
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fn for_each_layout_child(&self, _visitor: &mut dyn FnMut(&dyn Widget)) -> bool

Every child this widget’s Self::build_layout gives a layout node, also those Self::for_each_child keeps from routing (a hidden pane, a title, a spacer). A retained layout is checked against this walk before it is called through again, so a widget that replaced a child without reporting it gets a new layout instead of a call into freed memory. A child missing here cannot be checked, so debug builds stop on it. A wrapper that stands for its inner widget’s node visits the inner widget itself. Read more
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fn window_slot(&self, _id: String) -> Option<ToolbarAction>

This control as an action of the window’s bar, sent back as id (crate::window_toolbar::ToolbarAction): a button’s icon and name. None for anything that is not a button.
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fn as_any(&self) -> Option<&(dyn Any + 'static)>

Downcast to the concrete widget, for hosts and tests that reach a known widget through dyn Widget. Default None (a widget may borrow and so not be 'static); a widget opts in with Some(self), and a Decorator answers itself.
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fn as_any_mut(&mut self) -> Option<&mut (dyn Any + 'static)>

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fn stands_for(&self, address: *const ()) -> bool

Whether this widget is the one at address, or stands in the tree for it: a Decorator stands for every widget it wraps, so a scroller drawn inside one is found where the decorator is (crate::scroll_copy::offer).
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fn focus_reveal_context(&self) -> Option<Rect>

Context that should remain visible with a focused descendant, such as a form control and its validation message. Opt-in scroll containers use this block when it fits; otherwise they prioritise the control.
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fn reveal_descendant(&mut self, target: *const dyn Widget) -> bool

Reveal a newly keyboard-focused descendant inside any enclosing viewport. Containers override this to scroll; ordinary widgets simply recurse toward the target and report whether it was found.
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fn test_rects(&self) -> Vec<(String, Rect)>

Named hit rects for widgets that paint several affordances into one rect instead of composing children. Same space as Widget::get_rect; zero-area entries are dropped.
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fn child_clip_rect(&self) -> Option<Rect>

Absolute logical clip applied to ordinary children during painting and pointer routing. Inspectors and enclosing scroll regions must respect this boundary instead of treating clipped descendants as visible extent.
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fn snap_points(&self, axis: ScrollAxis, out: &mut Vec<f32>)

Offsets along axis that this widget, as a scroll view’s content, offers it to settle on, measured from its own leading edge: a board’s lanes (crate::widget::Board). None leaves a scroller stopping wherever the hand left it.
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fn take_action_palette_request(&mut self) -> Option<ActionAddress>

One-shot request to open the host’s action palette directly at a typed resource action. Parameter collection and permission checks remain host policy; widgets only name an address already present in resources().
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fn take_search_request(&mut self) -> bool

One-shot request to open the host’s search palette, the same one the platform search shortcut opens. An app’s own search button latches it so search stays one shared host surface rather than an app overlay.
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fn cursor_shape(&self, _point: Point) -> Option<CursorIcon>

point is logical coords, same space as Widget::get_rect; None defers to the default arrow. The host hit-tests the whole tree via node_map and picks the smallest-area claim, so containers need not override this.
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fn claims_raw_touch(&self, _point: Point) -> bool

Opt out of touch-to-pointer emulation for contacts that begin at point (logical coords, same space as Widget::get_rect). Read more
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fn touch_claim(&self, _point: Point) -> TouchClaim

What a one-finger contact that begins at point (logical coords) means here, when a drag moves something rather than scrolling. Read more
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fn tooltip(&self) -> Option<&str>

Revealed after a dwell over the widget’s rect, via the toolkit’s one tooltip mechanism (crate::widget::tooltip::TooltipHost), hit-tested like cursor_shape so containers need not forward it. An icon-only control should also use this as its accessible name.
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fn tooltip_side(&self) -> TooltipSide

Which side of the control its tooltip goes: below by default, beside it for a control in a vertical rail.
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fn tooltip_target_at(&self, point: Point) -> Option<(Rect, String)>

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fn is_default_keyboard_focus(&self) -> bool

Preferred control when its app is explicitly activated without a valid saved control. Hosts still enforce visibility, enabled state and scope.
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fn keyboard_input_scope(&self) -> Option<u64>

Exact app instance whose non-text shortcuts this subtree owns when activation has no control target. Unbound desktop chrome may declare the active tab; component boundaries default to their captured owner.
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fn set_full_bleed(&mut self, _full_bleed: bool)

The window holding this content fills its display (a maximized window): it has nothing beside it to round its corners against or to set it apart from, so content that frames or clips itself to the window’s shape draws edge to edge instead. A client surface drawn that way, last and unclipped, is one the display can scan out directly. Content that frames nothing ignores it.
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fn set_invalid(&mut self, _invalid: bool)

The form’s validation verdict for this control, set by Field::with_error: an invalid control edges itself in danger ink and reports invalid to assistive technology. Controls without a field face ignore it.
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fn focus_requested(&mut self, target: Option<NodeId>, tree: &TaffyTree)

An explicit runner focus request, after resolving the actual keyboard owner. Retained flags and layout restoration are not user gestures. Containers can observe this to reveal the owning viewport.
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fn context_menu_anchor(&self) -> Option<Rect>

The box a context menu opened from the keyboard stands against: the item that has the keyboard, so the menu opens under it rather than under the whole widget. A widget that holds items (a list) answers for the one with the keyboard; None leaves the menu to stand under the focused widget’s own box.
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fn wants_tab_input(&self) -> bool

Whether a focused widget owns Tab instead of the host’s focus traversal. This is deliberately opt-in: ordinary form fields and controls retain platform-standard Tab/Shift+Tab navigation, while a code editor or terminal can receive the key for indentation or completion. A widget around the focus may claim it too: a sheet that walks its own controls with Tab.
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fn ime_cursor_rect(&self) -> Option<Rect>

Caret rectangle for the platform input method, in window-logical coordinates. Returning Some enables IME for the focused widget and positions its candidate window; non-text controls keep the default None and therefore disable IME.
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fn traps_focus(&self) -> bool

While any widget answers true, the host restricts Tab/directional focus to this subtree (wrapping at the ends) and restores the prior focus once it goes back to false. Default false.
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fn scopes_keyboard_focus(&self) -> bool

Whether Tab and directional focus travel stay inside this subtree while no trap holds focus: the content of the focused desktop window, so keyboard travel cycles through the app the person is in and never wanders onto the desktop’s chrome (its bars, menus and window titles), which the keyboard reaches through its own shortcuts. Unlike Self::traps_focus it moves no focus when it starts or ends, and pointer input is unaffected. Default false.
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fn take_app_activation(&mut self) -> Option<u64>

One-shot (reading MUST clear it): the app instance the person just brought forward (a window they opened, clicked or switched to), whose keyboard focus the host restores, or puts on its default control, so what they type next reaches it. Default forwards the first request found among the children.
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fn take_focus_request(&mut self) -> Option<String>

One-shot (reading MUST clear it): the test id of the control this subtree asks to take the keyboard once the runner laid it out, such as the first field of a view a person’s press just opened, so what they type next lands there. The runner focuses it as a press focuses a control, blurring any other; a control it does not find (or that takes no focus) leaves focus where it is. Default forwards the first request found among the children.
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fn accessibility_shared(&self) -> Option<SharedAccessNode>

Self::accessibility with its synthetic children shared, for a widget that keeps them between frames: each child it did not change is handed over as the very Arc of the last frame, which the semantic tree takes as unchanged without copying or comparing it. Read more
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fn accessibility_hidden(&self) -> bool

Whether Self::accessibility reports this subtree hidden, for a host that asks it of every node to prune focus traversal. Widgets whose node is costly to build (text values, per-block children, a translated name) answer without building it: the focus walk asks every widget in the window on every recomputation. Any override must agree with accessibility(); debug builds check it in the walk.
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fn accessibility_root(&self) -> Option<AccessNode>

Self::accessibility’s own node with its children left empty: its role, identity (semantic_key) and state. Focus capture and focus order read only these, for every node on every frame, so a widget whose node carries a large subtree (a document exporting its every block) answers without building it. An override must equal accessibility() with children cleared.
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fn synthetic_accessibility_rect(&self, _path: &[usize]) -> Option<Rect>

Geometry for an immediate-mode semantic child from AccessNode::children. The path is its child-index path beneath this widget’s accessibility node. Returning a rect lets AccessKit activation inject the same click as pointer input.
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fn focus_synthetic_accessibility(&mut self, _path: &[usize]) -> bool

Move this widget’s own immediate-mode focus to a synthetic semantic child. Retained widgets continue to use the ordinary taffy focus path.
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fn accessibility_child_parent(&self, _child_index: usize) -> Option<usize>

Reparent one retained children entry beneath a synthetic child returned by accessibility. The returned index addresses AccessNode::children for this frame. Collections use this to place a real interactive row delegate inside its virtual ListItem/TreeItem instead of exporting a duplicate.
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fn accessibility_represents_child(&self, _child_index: usize) -> bool

Whether one retained children entry is already represented in this widget’s own synthetic accessibility tree, so the bridge must not export it a second time. A host that publishes a child’s semantics itself (to add its own controls inside the same dialog) answers true for that child; assistive technology then sees one copy, not two.
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fn lays_out_child(&self, _child_index: usize) -> bool

Whether this widget lays one retained children entry out itself (an Embedded part of a painted page) rather than through the window’s layout, which then gives it no node. The accessibility walk reaches such a child, and every widget inside it, through this widget’s node.
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fn accessibility_child_description(&self, _child_index: usize) -> Option<String>

What describes one retained children entry to assistive technology, when this widget holds the words for it: a row’s secondary line is its trailing switch’s description. The bridge sets it as that child’s node’s description unless the child describes itself.
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fn is_enabled(&self) -> bool

A disabled (false) widget is excluded from focus traversal, must reject input in handle_event, and renders dimmed (see DISABLED_ALPHA).
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fn ime_requires_deferred_ack(&self) -> bool

This field needs a host that consumes deferred receipts. Ordinary native Wayland windows must not advertise it until they have that delivery path.
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fn ime_refuses_ordinary_commits(&self) -> bool

Ordinary input-method commits (a composing keyboard IME, the on-screen keyboard) cannot reach this field: its text arrives only through deferred receipts (a browser page field), so hosts keep standard text input closed outside a dictation session. A field that needs deferred receipts for dictation but turns an ordinary commit into its own acknowledged edit (Terminal’s native editor) does not refuse them.
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fn start_deferred_text(&mut self) -> Option<Receipt>

Begin one bounded deferred session after explicit host consent, preserving the existing original-field fingerprint. This grants no microphone access.
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fn commit_deferred_text(&mut self, text: &str) -> Option<Receipt>

A private asynchronous final. None leaves ordinary synchronous IME dispatch to the host. A receipt binds this original field and must be acknowledged before the host releases its private recovery transcript.
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fn ime_content(&self) -> Option<InputContent>

The focused widget wants platform text input (Wayland text-input-v3, native IMEs elsewhere). None is intentionally the default: enabling an IME for buttons, canvas tools or games makes the compositor raise an on-screen keyboard over content that cannot accept the committed text. Read more
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fn ime_multiline(&self) -> bool

Whether the original focused editor accepts line feeds as text. This is field policy, never inferred from a multiline accessibility presentation. Wrappers inherit only one unambiguous child at their active IME caret.
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fn ime_edit_fingerprint(&self, key: &[u8; 32]) -> Option<[u8; 32]>

Opaque local invalidation of deferred input, including selection edits that leave the caret rectangle unchanged. The host supplies an ephemeral secret key; no text or selection is retained in the resulting digest. The default shares the accessibility door and excludes protected or read-only controls. Text controls can override it to avoid cloning text.
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fn presented(&self) -> bool

Default true; false only for a widget standing in for a window’s content whose first frame has not drawn. Must latch: once true, never false again for the same content.
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fn arrives_from(&self) -> Source

Where this content’s first frame comes from while it has not presented: this device (an app starting here), another device or a host. A frame from this device may hold the window’s first frame up to one frame budget; any other reserves the window’s place and says where it comes from after a while.
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fn arrival_progress(&self) -> Option<Progress>

How much of what this content’s first frame waits on has come, when that measures itself (its app downloaded before it starts).
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fn arrival_shape(&self) -> SkeletonShape

The shape this content declares for the placeholder standing in for its first frame. Undeclared, the placeholder is the ground alone: nothing guesses what a window will show.
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fn text_review(&self) -> Option<(usize, String)>

(caret_byte, text), byte offset on a char boundary. The host diffs this before/after an event so caret-only moves (arrows, Home/End) get announced, not just typing.
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fn on_external_event( &mut self, _payload: &str, _state: &mut Edits<'_>, _root: &(dyn Any + 'static), )

Delivers an out-of-band string payload from crate::app::UserEvent::External (e.g. a worker thread streaming output into a status log). Default no-op; the App redraws and re-syncs after dispatch, so mutating state here is enough.
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fn on_nav_gesture( &mut self, dir: NavDirection, state: &(dyn Any + 'static), path: &(dyn Any + 'static), ) -> bool

Global back/forward gesture (swipe/edge-pull), recognised by crate::gesture::NavGestureRecognizer and delivered to the whole tree; return true once consumed. Default forwards to children, so a widget that owns history becomes swipe-navigable for free.
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fn nav_availability(&self) -> NavAvailability

Which directions Self::on_nav_gesture would consume now. A widget that owns history overrides this beside on_nav_gesture.
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fn take_focus_reset(&mut self) -> bool

One-shot (reading MUST clear it) signal to move focus to this subtree’s first focusable widget after the next rebuild. Only consulted under crate::app::App::autofocus_on_structure_change; a wizard raises it on step transitions.
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fn take_accessibility_request(&mut self) -> Option<AccessibilityRequest>

One-shot (reading MUST clear it) request to change the window’s accessibility preferences, raised by a control the person used. The host applies it before the next frame. Default forwards the first request found among the children.
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fn dev_route(&self) -> Option<RouteSnapshot>

Route history when this widget, or one it contains, is a Router. Read more
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fn restore_dev_route(&mut self, route: &RouteSnapshot) -> bool

Put route back. Returns whether a router in this subtree accepted it. Read more
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fn appearance_intent(&self) -> Option<AppearanceIntent>

Theme/high-contrast/reduced-motion/scale, polled under crate::app::App::appearance_reconcile — how a settings pane re-themes the running app live without a back-channel. Level-triggered; the App recurses Self::children itself, so containers need not forward it. First Some wins.
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fn minimum_window_width(&self) -> Option<f64>

The narrowest this window still works at, in logical pixels: the minimum of its compact layout (a NavShell answers with one column at a time). The host states it to the window system, so the desktop stops a resize there. None: no opinion. The host walks the tree itself (minimum_window_width), so containers need not forward it; the first Some wins.
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fn preferred_window_size(&self) -> Option<(f64, f64)>

The whole size this window wants, in logical pixels, when the app is the window’s only content and knows how big it must be: the on-screen keyboard parked to a strip. The host states it as the window’s minimum and maximum, so the desktop shapes the surface to it. None: the window is the user’s and the app lays itself out in whatever it gets.
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fn set_motion_reduced(&mut self, reduced: bool)

Apply the effective reduced-motion preference before the host asks this subtree whether it needs another animation frame. The default forwards recursively, making the preference a framework policy instead of an optional convention that every container has to remember to implement. Read more
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fn needs_idle_sync(&self) -> bool

Whether sync still needs to run on idle frames without input or collab events — e.g. waiting out a document-adoption grace window.
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fn disclosing(&self) -> Option<Disclosing>

While this widget is a band on its way in or out (motion::Disclosure: an in-window banner arriving or leaving), or a content-sized container one moves in, how far what follows it is drawn from where it is laid out. A moving band stands out of the layout; its container places it (Self::place_disclosing) and draws the widgets after it lower by transform, so they move with the band’s edge instead of being laid out again every frame. None at rest (the default).
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fn place_disclosing(&mut self, _slot: Rect)

Where a band on its way (Disclosing::Band) stands while it is out of the layout: its slot’s top and width (slot’s height is zero), set by its container after each layout.
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fn is_band(&self) -> bool

A band that comes and goes (an in-window banner): when its view stops building it, its column draws it leaving (widget::Disclosing). Its column leaves it out of its identity across rebuilds.
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fn note_placement(&mut self, _placement: Placement)

Where a band stands in its column, set by the column after each layout: what it leaves when dropped, so the column a rebuild makes can draw it leaving.
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fn animation_detail(&self) -> Option<String>

Why this widget itself asks for animation frames, for diagnostics that name a desktop which keeps painting. None when it has nothing to add to its name and geometry.
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fn holds_frame_until(&self, now: Instant) -> Option<Instant>

Until when the frame that would show this subtree waits for data it reads from this device (crate::arriving): a local read that has not answered and is still inside its frame budget. The host keeps the frame on screen until then, or until the data lands, so the person never sees the space empty and then filled. Containers forward (the default does).
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fn serve_deadline(&mut self, _now: Instant) -> bool

A deadline this subtree asked for (Self::next_wake_deadline) is due at now: do the work it was for, and say whether anything changed. The default says it did.
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fn modal_capture(&self) -> Option<Rect>

Some(rect) when this subtree holds an open modal, its panel box. While any widget reports Some, the host suppresses its own global focus shortcuts and swallows unhandled pointer presses so nothing behind the modal is clickable. Containers MUST forward (the default does, via first Some among children).
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fn dismiss_presented_modal(&mut self) -> bool

Close every modal this subtree presents, as its own way out does (a host whose surface is a modal sheet calls it when the shell takes the sheet down). Whether any was presented; containers forward.
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fn presents_modal(&self) -> bool

Whether this subtree presents a modal still drawn (arriving, open or leaving): the counterpart of Widget::dismiss_presented_modal.
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fn remount_children(&mut self, remount: &mut Remount<'_>) -> bool

Carry out a StructureChange::Children this widget or one under it reported, in the retained layout tree, through remount (see remount). Returns false when it cannot be carried out in place: the host then rebuilds its tree, and the change is carried out by Self::build_layout. A widget reports such a change until either has carried it out. The default carries out its children’s.
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fn has_pending_visual_work(&self) -> bool

Work already requested by this view whose completion will replace a placeholder. Unlike animations, this can be awaited by still captures.
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fn has_transient_feedback(&self) -> bool

Temporary feedback currently presented, such as a save acknowledgement. Captures may intentionally include it; scene-invariance checks can wait for it to disappear separately from unfinished placeholder work.
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fn damage_covers_own_box(&self) -> bool

Whether, after this frame’s draw, this widget’s own Self::collect_damage covers every pixel a relayout changed by moving or resizing its layout box: a host that repaints where moved widgets were and are may then leave this widget’s box to it (its children’s boxes still count). A block editor that grew by a paragraph says where its blocks were and are; the default does not claim it.
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fn mark_children_drawn(&mut self)

Rest this widget’s children after a frame drew them, for a widget that keeps its own dirty flag: it clears the flag itself, then calls this.
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fn paint_bounds(&self) -> Rect

Everything this widget paints, children included; draw_child skips the draw when it misses the viewport. Override for widgets that paint past their own rect.
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fn draw_overlay( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )

Top-layer pass, run once after the whole draw recursion, so anything emitted here composites above every sibling regardless of tree order — the toolkit’s overlay mechanism for content that escapes its layout box (an open Dropdown, a popover). Default recurses children_mut.

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsAny for T
where T: 'static,

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fn as_any(&self) -> &(dyn Any + 'static)

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impl<T> AsDynWidget for T
where T: Widget,

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fn as_dyn_widget(&self) -> &dyn Widget

This widget as a trait object.
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impl<T> AudiencePresentationWidgetExt for T
where T: Widget + ?Sized,

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fn audience_presentation_request(&self) -> Option<AudiencePresentationRequest>

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fn on_audience_presentation_changed(&mut self, active: bool)

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fn draw_audience_presentation( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, rect: Rect, ) -> bool

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fn handle_audience_presentation_event( &mut self, event: &WindowEvent, state: &mut Edits<'_>, path: &ExId, ) -> bool

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fn on_audience_presentation_closed(&mut self)

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Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CompleteContentWidgetExt for T
where T: Widget + ?Sized,

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fn complete_content_size(&self) -> Option<Size>

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fn draw_complete_content( &mut self, scene: &mut Scene, bounds: Rect, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, ) -> bool

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast for T
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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> FloatingSurfaceWidgetExt for T
where T: Widget + ?Sized,

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fn on_floating_surface_focus_changed(&mut self, id: Option<&str>, focused: bool)

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fn on_floating_surface_ime_source_changed(&mut self, id: Option<&str>)

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fn on_floating_surface_event_source(&mut self, id: Option<&str>)

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fn floating_surface_event( &mut self, id: &str, event: &WindowEvent, ctx: &mut EventCtx<'_>, ) -> bool

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fn floating_surface_accessibility(&self, id: &str) -> Option<AccessNode>

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fn perform_floating_surface_accessibility_action( &mut self, id: &str, target: &str, action: &Action, state: &mut Edits<'_>, path: &ExId, ) -> bool

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fn floating_surface_ime(&self, id: &str) -> Option<(InputContent, Rect)>

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fn take_floating_surface_request(&mut self) -> Option<FloatingSurfaceRequest>

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fn take_capture_studio_request(&mut self) -> Option<CaptureMode>

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fn take_floating_surface_source_updates(&mut self) -> Vec<(String, Rect)>

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fn draw_floating_surfaces( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )

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fn draw_floating_surface( &mut self, id: &str, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, ) -> bool

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fn floating_surface_presentations(&self) -> Vec<FloatingSurfacePresentation>

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fn active_floating_surface_ids(&self) -> Vec<String>

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fn set_floating_surface_bounds(&mut self, bounds: Rect)

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fn on_floating_surface_host_message( &mut self, message: &FloatingSurfaceHostMessage, )

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FullscreenWidgetExt for T
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impl<W> HostDelivery for W
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fn start_encoded( &mut self, kind: OperationKind, type_id: &str, payload: &[u8], doc: &mut AutoCommit, path: &ExId, ) -> Result<Option<Effected>, String>

Start the encoded operation (type_id, payload) of kind.
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fn deliver_control( &mut self, kind: OperationKind, control: &str, doc: &mut AutoCommit, path: &ObjId, ) -> Result<Option<Effected>, String>

Hand back the invocation of the toolkit control control (its id, as its tilo.control: resource names it).
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<W> OpeningView for W
where W: Widget + 'static,

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fn into_lent(self: Box<W>) -> Box<dyn Any>

This, as the service lent to the view.
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, S> SimdFrom<T, S> for T
where S: Simd,

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fn simd_from(_simd: S, value: T) -> T

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impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

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fn simd_into(self, simd: S) -> T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,