Struct Remount
pub struct Remount<'a> { /* private fields */ }Expand description
The retained layout tree a Widget::remount_children changes, and what
the change mounted and unmounted, for the host to admit.
Implementations§
§impl<'a> Remount<'a>
impl<'a> Remount<'a>
pub fn mount(&mut self, owner: NodeId, child: &mut dyn Widget) -> NodeId
pub fn mount(&mut self, owner: NodeId, child: &mut dyn Widget) -> NodeId
Build child’s layout into the tree, for the widget remounting,
whose node is owner, to place under its own nodes through
Self::set_children. Returns its node.
pub fn mount_with(
&mut self,
owner: NodeId,
build: impl FnOnce(&mut TaffyTree, &Theme, &mut HashMap<NodeId, *mut dyn Widget>) -> Option<NodeId>,
) -> Option<NodeId>
pub fn mount_with( &mut self, owner: NodeId, build: impl FnOnce(&mut TaffyTree, &Theme, &mut HashMap<NodeId, *mut dyn Widget>) -> Option<NodeId>, ) -> Option<NodeId>
Self::mount for a widget that builds what it places under
owner itself (build, with the tree, the theme and the node map, as
Widget::build_layout has them): the node it returns is mounted;
None mounts nothing.
pub fn unmount(&mut self, node: NodeId)
pub fn unmount(&mut self, node: NodeId)
Remove node, a child the widget remounting lets go of, and
everything under it from the tree and the node map. Its widgets stay
alive: the widget keeps them to mount again.
pub fn set_children(
&mut self,
parent: NodeId,
children: &[NodeId],
) -> Result<(), TaffyError>
pub fn set_children( &mut self, parent: NodeId, children: &[NodeId], ) -> Result<(), TaffyError>
Auto Trait Implementations§
impl<'a> Freeze for Remount<'a>
impl<'a> !RefUnwindSafe for Remount<'a>
impl<'a> !Send for Remount<'a>
impl<'a> !Sync for Remount<'a>
impl<'a> Unpin for Remount<'a>
impl<'a> UnsafeUnpin for Remount<'a>
impl<'a> !UnwindSafe for Remount<'a>
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