Struct CaptureStudio
pub struct CaptureStudio { /* private fields */ }Implementations§
§impl CaptureStudio
impl CaptureStudio
pub fn set_overlay_rect(&mut self, rect: Rect)
pub fn set_overlay_rect(&mut self, rect: Rect)
Capture status belongs to compositor space, not to the picker node’s current layout parent. The latter can move back into the content area as soon as modal selection closes.
pub fn open(&mut self)
pub fn open_recording_setup(&mut self)
pub fn open_recording_setup(&mut self)
Global recording shortcut entry point.
pub fn open_pip_setup(&mut self)
pub fn open_pip_setup(&mut self)
Global picture-in-picture shortcut entry point.
pub fn save_recent_replay(&mut self) -> bool
pub fn save_recent_replay(&mut self) -> bool
Save the kept last 30 seconds through the same intent as the bar’s Save. Returns whether a ready buffer accepted the action.
pub fn close(&mut self)
pub fn take_put_away(&mut self) -> bool
pub fn take_put_away(&mut self) -> bool
Whether the person put the bar down since this was last asked, rather than the bar going down to hand the capture on.
pub fn is_open(&self) -> bool
pub fn mode(&self) -> CaptureMode
pub fn source_mode(&self) -> SourceMode
pub fn regions(&self) -> &[Rect]
pub fn is_choosing_screenshot(&self) -> bool
pub fn is_choosing_screenshot(&self) -> bool
Whether the person is choosing a screenshot, whatever its target. The compositor holds every window’s content still for exactly this span, so changing the target never starts or ends the hold. Windows still move: picking one scrolls the strip to it as usual, carrying its frozen content. A recording or picture in picture stays live, and so does the countdown of a delayed screenshot.
Whether the desktop’s own navigation (moving focus with the keys, scrolling the strip) reaches the desktop while the tool is up: while a window is being chosen, that navigation is how one is chosen.
pub fn is_recording_active(&self) -> bool
pub fn is_recording_start_pending(&self) -> bool
pub fn is_recording_paused(&self) -> bool
pub fn is_replay_active(&self) -> bool
pub fn set_mode(&mut self, mode: CaptureMode)
pub fn set_source_mode(&mut self, source: SourceMode)
pub fn set_audio_available(&mut self, system: bool, microphone: bool)
pub fn set_candidates(&mut self, candidates: Vec<CaptureTarget>)
pub fn set_candidates(&mut self, candidates: Vec<CaptureTarget>)
The live windows, refreshed by the shell every update. While Window is chosen, the picked window follows the keyboard focus, so moving focus the usual way picks another one.
pub fn take_window_pick(&mut self) -> Option<String>
pub fn take_window_pick(&mut self) -> Option<String>
The window the person clicked while choosing one: the shell focuses it and scrolls it into view with the standard motion.
pub fn take_intents(&mut self) -> Vec<CaptureIntent>
pub fn set_recording_active(&mut self, active: bool)
pub fn set_recording_finished(&mut self, skipped: u64)
pub fn set_recording_finished(&mut self, skipped: u64)
The compositor flushed the recording: the bar gives way to a receipt that plays it or shows it in Files.
pub fn set_recording_failed(&mut self, reason: String, kept: bool)
pub fn set_recording_failed(&mut self, reason: String, kept: bool)
The recording’s file could not be finished: the same receipt says
why, and keeps what was written rather than playing a file that is
not whole. kept says whether a file is there to show.
pub fn set_recording_skipped(&mut self, skipped: u64)
pub fn set_recording_skipped(&mut self, skipped: u64)
How many frames the recording has had to skip so far because the disk could not keep up.
pub fn set_recording_paused(&mut self, paused: bool)
pub fn set_replay_active(&mut self, active: bool, audio: AudioCaptureMode)
pub fn set_replay_buffered_seconds(&mut self, seconds: u8)
pub fn set_replay_saved(&mut self)
pub fn set_replay_saved(&mut self)
The kept seconds were saved: the receipt offers to play them.
pub fn set_screenshot_send_devices(
&mut self,
devices: Vec<ScreenshotSendDevice>,
)
pub fn set_screenshot_send_devices( &mut self, devices: Vec<ScreenshotSendDevice>, )
The devices “Send…” lists. Called by the shell whenever a screenshot is saved, so the picker names who is online now.
pub fn send_last_screenshot(&mut self, target: ScreenshotSendTarget)
pub fn send_last_screenshot(&mut self, target: ScreenshotSendTarget)
Send the last saved screenshot without the picker — the action door for automation and assistive clients, and the picker’s own result.
Whether the “Send…” target picker is open.
pub fn screenshot_kept(&self) -> Option<ScreenshotKept>
pub fn screenshot_kept(&self) -> Option<ScreenshotKept>
What the receipt shown says became of the screenshot; None while
none shows.
pub fn set_screenshot_finished( &mut self, kept: ScreenshotKept, width: u32, height: u32, preview: CapturePreview, )
pub fn set_screenshot_pin_pending(&mut self, pending: bool)
pub fn set_screenshot_pinned(&mut self)
pub fn set_screenshot_transition_progress(&mut self, permille: u16)
pub fn set_screenshot_transition_progress(&mut self, permille: u16)
Pin the selected-pixels-to-receipt handoff for deterministic visual review. Live presentation continues to use elapsed time.
pub fn draw_status(
&mut self,
scene: &mut Scene,
transform: Affine,
tr: &mut TextRenderer,
theme: &Theme,
)
pub fn draw_status( &mut self, scene: &mut Scene, transform: Affine, tr: &mut TextRenderer, theme: &Theme, )
Paint everything that is not the setup bar: the status bar, the receipts and the menus. Drawn by the shell after the clean frame a capture reads, so none of it is ever in a screenshot or a recording.
§impl CaptureStudio
impl CaptureStudio
pub fn takes_pointer_at(&self, p: Point) -> bool
pub fn takes_pointer_at(&self, p: Point) -> bool
Whether the tool’s floating parts are at p: a screenshot’s or a
recording’s receipt, or the bar while recording. They hang over the
windows, so a press there, from the pointer or a finger, is the
tool’s and never the window’s beneath.
Trait Implementations§
§impl Default for CaptureStudio
impl Default for CaptureStudio
§fn default() -> CaptureStudio
fn default() -> CaptureStudio
§impl Widget for CaptureStudio
impl Widget for CaptureStudio
§fn is_layout_dirty(&self) -> bool
fn is_layout_dirty(&self) -> bool
Sized by its style alone (no measure): nothing it changes needs
taffy to measure it again, and saying it does re-solved the layout of
everything above it on every frame.
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§fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
§fn get_rect(&self) -> Rect
fn get_rect(&self) -> Rect
§fn draw(
&mut self,
s: &mut Scene,
t: Affine,
tr: &mut TextRenderer,
theme: &Theme,
_: &PresenceCtx,
)
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) -> bool
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&self,
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) -> Option<Value>
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draw
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impl !Freeze for CaptureStudio
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fn on_floating_surface_focus_changed(&mut self, id: Option<&str>, focused: bool)
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fn perform_floating_surface_accessibility_action( &mut self, id: &str, target: &str, action: &Action, state: &mut Edits<'_>, path: &ExId, ) -> bool
fn floating_surface_ime(&self, id: &str) -> Option<(InputContent, Rect)>
fn take_floating_surface_request(&mut self) -> Option<FloatingSurfaceRequest>
fn take_capture_studio_request(&mut self) -> Option<CaptureMode>
fn take_floating_surface_source_updates(&mut self) -> Vec<(String, Rect)>
fn draw_floating_surfaces( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )
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