Struct PaintedPart
pub struct PaintedPart {
pub scene: PartScene,
pub hit: Option<BezPath>,
}Expand description
A part as its painter drew it.
Fields§
§scene: PartScene§hit: Option<BezPath>Where the part takes the pointer, in part coordinates: the painted
shape. A triangle button takes clicks inside its triangle only; the
focus ring and the accessibility bounds follow it. None: the
part’s rect.
Implementations§
§impl PaintedPart
impl PaintedPart
pub fn new(scene: PartScene) -> PaintedPart
pub fn new(scene: PartScene) -> PaintedPart
A part drawn by scene that takes the pointer in its rect.
pub fn with_hit(self, shape: impl Into<BezPath>) -> PaintedPart
pub fn with_hit(self, shape: impl Into<BezPath>) -> PaintedPart
This part, taking the pointer only inside shape.
Trait Implementations§
§impl Clone for PaintedPart
impl Clone for PaintedPart
§fn clone(&self) -> PaintedPart
fn clone(&self) -> PaintedPart
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for PaintedPart
impl Debug for PaintedPart
§impl Default for PaintedPart
impl Default for PaintedPart
§fn default() -> PaintedPart
fn default() -> PaintedPart
Returns the “default value” for a type. Read more
§impl PartialEq for PaintedPart
impl PartialEq for PaintedPart
impl StructuralPartialEq for PaintedPart
Auto Trait Implementations§
impl Freeze for PaintedPart
impl RefUnwindSafe for PaintedPart
impl Send for PaintedPart
impl Sync for PaintedPart
impl Unpin for PaintedPart
impl UnsafeUnpin for PaintedPart
impl UnwindSafe for PaintedPart
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§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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Convert
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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impl<T> Downcast for Twhere
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§fn into_any(self: Box<T>) -> Box<dyn Any>
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Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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Converts self into a Right variant of Either<Self, Self>
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Converts
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if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.