Struct MapPinProps
pub struct MapPinProps {
pub key: String,
pub name: Option<String>,
pub x: Option<i64>,
pub y: Option<i64>,
pub width: Option<i64>,
pub height: Option<i64>,
pub body: Vec<Box<dyn Widget>>,
}Expand description
One pin of a map, as an instance gives it: its key, its place and the view it shows.
Fields§
§key: StringThe pin’s stable key.
name: Option<String>What it is, for assistive technology.
x: Option<i64>The canvas point of its top-leading corner, in canvas pixels.
y: Option<i64>The canvas y of its top-leading corner, in canvas pixels.
width: Option<i64>How wide it stands, in canvas pixels.
height: Option<i64>How tall it stands, in canvas pixels; without it, as tall as its view asks.
body: Vec<Box<dyn Widget>>What it shows.
Trait Implementations§
§impl Component for MapPinProps
impl Component for MapPinProps
fn describe() -> Description
§fn from_source(source: &mut dyn Source) -> Result<MapPinProps, Error>
fn from_source(source: &mut dyn Source) -> Result<MapPinProps, Error>
The props
source gives. Read more§impl Default for MapPinProps
impl Default for MapPinProps
§fn default() -> MapPinProps
fn default() -> MapPinProps
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for MapPinProps
impl !RefUnwindSafe for MapPinProps
impl !Send for MapPinProps
impl !Sync for MapPinProps
impl Unpin for MapPinProps
impl UnsafeUnpin for MapPinProps
impl !UnwindSafe for MapPinProps
Blanket Implementations§
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