Enum SurfaceLevel
pub enum SurfaceLevel {
Ground,
Window,
Region,
Raised,
Floating,
}Variants§
Ground
The desktop behind the windows.
Window
A window’s content: every app’s ground.
Region
A recessed region of a window: a sidebar or an inspector.
Raised
A well inside content: a field, a segmented track, a secondary button’s face, an object.
Floating
Chrome that floats: a menu, popover, the palette, a sheet, Quick Settings, a tooltip.
Implementations§
§impl SurfaceLevel
impl SurfaceLevel
Trait Implementations§
§impl Clone for SurfaceLevel
impl Clone for SurfaceLevel
§fn clone(&self) -> SurfaceLevel
fn clone(&self) -> SurfaceLevel
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for SurfaceLevel
impl Debug for SurfaceLevel
§impl Hash for SurfaceLevel
impl Hash for SurfaceLevel
§impl PartialEq for SurfaceLevel
impl PartialEq for SurfaceLevel
impl Copy for SurfaceLevel
impl Eq for SurfaceLevel
impl StructuralPartialEq for SurfaceLevel
Auto Trait Implementations§
impl Freeze for SurfaceLevel
impl RefUnwindSafe for SurfaceLevel
impl Send for SurfaceLevel
impl Sync for SurfaceLevel
impl Unpin for SurfaceLevel
impl UnsafeUnpin for SurfaceLevel
impl UnwindSafe for SurfaceLevel
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§impl<T> AnyEq for T
impl<T> AnyEq for T
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
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