Struct RectEdge
pub struct RectEdge {
pub x: Option<WindowEdge>,
pub y: Option<WindowEdge>,
}Expand description
The edge of a free rect (a floating window, a picture in a document) that a drag grabbed: which side of each axis moves. Absent on an axis the edge leaves alone, so a side edge moves one axis and a corner both.
Fields§
§x: Option<WindowEdge>§y: Option<WindowEdge>Implementations§
§impl RectEdge
impl RectEdge
pub fn at(rect: Rect, p: Point, grip: f64, top_band: f64) -> Option<RectEdge>
pub fn at(rect: Rect, p: Point, grip: f64, top_band: f64) -> Option<RectEdge>
The sides a pointer grip px from rect’s edges grabs, or None off
every edge. top_band is the height at the top of the rect that drags
the rect instead of resizing it (a title bar), so no side edge is
offered there; the bottom edge is everywhere along the width.
Trait Implementations§
impl Copy for RectEdge
impl Eq for RectEdge
impl StructuralPartialEq for RectEdge
Auto Trait Implementations§
impl Freeze for RectEdge
impl RefUnwindSafe for RectEdge
impl Send for RectEdge
impl Sync for RectEdge
impl Unpin for RectEdge
impl UnsafeUnpin for RectEdge
impl UnwindSafe for RectEdge
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