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CartesianMarks

Struct CartesianMarks 

pub struct CartesianMarks { /* private fields */ }

Trait Implementations§

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impl PlotMarks for CartesianMarks

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const NAME: &'static str = "CartesianPlot"

The widget name.
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const LABEL: &'static str = "Plot"

The accessible name of an untitled chart.
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type Hover = CartesianHover

The inspected mark.
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type Activated = CartesianActivation

What activating a mark reports through Plot::take_activated.
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fn frame(&self) -> &PlotFrame<CartesianHover>

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fn frame_mut(&mut self) -> &mut PlotFrame<CartesianHover>

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fn hit(&self, point: Point) -> Option<CartesianHover>

The mark under point.
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fn keyboard_items(&self) -> Vec<CartesianHover>

The marks the keyboard steps through, in order.
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fn anchor(&self, hover: &CartesianHover) -> Option<Point>

Where inspecting item puts the pointer; None leaves it.
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fn activation(&self, hover: &CartesianHover) -> Option<CartesianActivation>

What activating item reports; None when it is not activatable.
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fn items(&self) -> Vec<PlotItem<CartesianActivation>>

Every mark the accessibility tree lists.
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fn series(&self) -> Vec<(&str, &str)>

The series that can be shown and hidden, as (id, name).
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fn legend_interactive(&self) -> bool

Whether clicking a legend entry shows or hides its series.
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fn toggles(&self) -> Option<&SeriesToggles>

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fn toggles_mut(&mut self) -> Option<&mut SeriesToggles>

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fn series_of(&self, hover: &CartesianHover) -> Option<&str>

The series item belongs to, if any.
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fn is_animating(&self) -> bool

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fn wants_pointer_capture(&self) -> bool

Whether a gesture is in flight and must keep receiving the pointer.
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fn visible_changed(&mut self)

A series was shown or hidden: marks that cache their domain or their geometry drop it.
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fn event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>) -> bool

Takes the events the shell’s own inspection cannot drive — zoom, pan, brush, focus loss — before the shell inspects. Whether the event was consumed.
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fn paint( &mut self, scene: &mut Scene, transform: Affine, tr: &mut TextRenderer, theme: &Theme, )

Paints the marks. Call Self::follow_keyboard_anchor once the geometry is current and before painting the inspector.
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fn label(&self) -> &'static str

The accessible name, which can depend on the marks’ style.
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fn layout_height(&self) -> Option<f32>

The height the chart lays out at; None fills the parent.
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fn natural_height( &self, _tr: &mut TextRenderer, _theme: &Theme, _width: f64, ) -> f64

The height a filling chart wants at width when the parent leaves it open.
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fn follow_keyboard_anchor(&mut self)

Keeps the pointer on a mark the keyboard chose while the geometry changes under it, so its inspector shows there.

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