Struct CardProps
pub struct CardProps {
pub title: Option<String>,
pub count: Option<i64>,
pub item: Option<ResourceId>,
pub selected: bool,
pub body: Vec<Box<dyn Widget>>,
pub activate: Event,
}Expand description
A summary of one thing on a surface of its own: a dashboard’s tile, a resource’s preview. Pressing it opens what it stands for.
Fields§
§title: Option<String>What the card stands for, named in its head.
count: Option<i64>How many things the card lists, as a count beside its title.
item: Option<ResourceId>The resource the card summarizes.
selected: boolWhether it is the selected one among its peers.
body: Vec<Box<dyn Widget>>What the card shows, in order.
activate: EventThe card was pressed: open what it stands for.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CardProps
impl !RefUnwindSafe for CardProps
impl !Send for CardProps
impl !Sync for CardProps
impl Unpin for CardProps
impl UnsafeUnpin for CardProps
impl !UnwindSafe for CardProps
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