Struct FrameDamage
pub struct FrameDamage {
pub generation: u64,
pub recent: Arc<[(u64, Arc<[PixelRect]>)]>,
}Expand description
Where a frame differs from the ones its engine made before it: a view that drew one of those repaints, and uploads, only there.
Fields§
§generation: u64The frame’s place in its engine’s sequence. A frame whose recent
does not reach back to the one a view drew is new throughout to it.
recent: Arc<[(u64, Arc<[PixelRect]>)]>What each recent generation changed from the one before it, newest first, down to some generation after the oldest still known.
Implementations§
Trait Implementations§
§impl Clone for FrameDamage
impl Clone for FrameDamage
§fn clone(&self) -> FrameDamage
fn clone(&self) -> FrameDamage
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for FrameDamage
impl Debug for FrameDamage
§impl Default for FrameDamage
impl Default for FrameDamage
§fn default() -> FrameDamage
fn default() -> FrameDamage
Returns the “default value” for a type. Read more
§impl PartialEq for FrameDamage
impl PartialEq for FrameDamage
impl Eq for FrameDamage
impl StructuralPartialEq for FrameDamage
Auto Trait Implementations§
impl Freeze for FrameDamage
impl RefUnwindSafe for FrameDamage
impl Send for FrameDamage
impl Sync for FrameDamage
impl Unpin for FrameDamage
impl UnsafeUnpin for FrameDamage
impl UnwindSafe for FrameDamage
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fn equivalent(&self, key: &K) -> bool
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