Struct Queue
pub struct Queue { /* private fields */ }Implementations§
§impl Queue
impl Queue
pub fn raw_device(&self) -> &Device
pub fn add_wait_semaphore(
&self,
semaphore: Semaphore,
stage: PipelineStageFlags,
)
pub fn add_wait_semaphore( &self, semaphore: Semaphore, stage: PipelineStageFlags, )
Make the next submission on this queue wait for the binary semaphore
before its stage (Tilo patch). Submissions on a queue are ordered
(each waits for the one before it), so every later one waits too: a
client buffer’s write fence, imported as a semaphore, orders every
read of the buffer after the client’s writes without blocking a thread.
The caller keeps semaphore alive until that submission completed.
pub fn add_signal_semaphore( &self, semaphore: Semaphore, semaphore_value: Option<u64>, )
Trait Implementations§
§impl DynResource for Queue
impl DynResource for Queue
§impl Queue for Queue
impl Queue for Queue
type A = Api
§unsafe fn submit(
&self,
command_buffers: &[&CommandBuffer],
surface_textures: &[&SurfaceTexture],
_: (&mut Fence, u64),
) -> Result<(), DeviceError>
unsafe fn submit( &self, command_buffers: &[&CommandBuffer], surface_textures: &[&SurfaceTexture], _: (&mut Fence, u64), ) -> Result<(), DeviceError>
Submit
command_buffers for execution on GPU. Read moreunsafe fn present( &self, surface: &Surface, texture: SurfaceTexture, ) -> Result<(), SurfaceError>
unsafe fn get_timestamp_period(&self) -> f32
Auto Trait Implementations§
impl !Freeze for Queue
impl !RefUnwindSafe for Queue
impl Send for Queue
impl Sync for Queue
impl Unpin for Queue
impl UnsafeUnpin for Queue
impl !UnwindSafe for Queue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q> DynQueue for Qwhere
Q: Queue + DynResource,
impl<Q> DynQueue for Qwhere
Q: Queue + DynResource,
unsafe fn submit( &self, command_buffers: &[&(dyn DynCommandBuffer + 'static)], surface_textures: &[&(dyn DynSurfaceTexture + 'static)], signal_fence: (&mut (dyn DynFence + 'static), u64), ) -> Result<(), DeviceError>
unsafe fn present( &self, surface: &(dyn DynSurface + 'static), texture: Box<dyn DynSurfaceTexture>, ) -> Result<(), SurfaceError>
unsafe fn get_timestamp_period(&self) -> f32
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more