Trait ActionOffload
pub trait ActionOffload: Send + Sync {
// Required method
fn offload(
&self,
request: OffloadRequest,
) -> Pin<Box<dyn Future<Output = Offloaded> + Send + '_>>;
// Provided methods
fn offload_invocation(
&self,
request: OffloadRequest,
invocation: InvokeRequest,
) -> Pin<Box<dyn Future<Output = Offloaded> + Send + '_>> { ... }
fn ran_here(&self, request: &OffloadRequest, elapsed: Duration) { ... }
}Expand description
The device’s route for offloadable invocations.
Required Methods§
Provided Methods§
fn offload_invocation(
&self,
request: OffloadRequest,
invocation: InvokeRequest,
) -> Pin<Box<dyn Future<Output = Offloaded> + Send + '_>>
fn offload_invocation( &self, request: OffloadRequest, invocation: InvokeRequest, ) -> Pin<Box<dyn Future<Output = Offloaded> + Send + '_>>
Self::offload for the invocation request was admitted from, as
this device’s door would send it to another device: a route that runs
it elsewhere sends the invocation the person made, so the device that
runs it answers that one and a retry there is not a second run. A
route with no device to send it to keeps its own way of running it.
fn ran_here(&self, request: &OffloadRequest, elapsed: Duration)
fn ran_here(&self, request: &OffloadRequest, elapsed: Duration)
The app’s handler ran request here in elapsed: what placement
weighs moving its inputs against next time.