Struct LayerRecording
pub struct LayerRecording { /* private fields */ }Expand description
One frame drawn as layers, on this thread, from Self::begin until
Self::finish (or the guard’s drop, which discards it).
Implementations§
§impl LayerRecording
impl LayerRecording
pub fn begin() -> LayerRecording
pub fn finish(
self,
scene: &mut Scene,
width: u32,
generation: u64,
chrome_damage: Option<ChromeDamage>,
) -> Option<FrameCache>
pub fn finish( self, scene: &mut Scene, width: u32, generation: u64, chrome_damage: Option<ChromeDamage>, ) -> Option<FrameCache>
The frame scene ends: the layers it was drawn as, its generation
telling them apart from others, on an output width pixels wide;
chrome_damage says where the chrome changed since an earlier
drawing when that is known. scene is then the frame’s whole
picture again (compose), for a host that does not present layers.
None, scene untouched, when no view was drawn as a strip.
Trait Implementations§
§impl Drop for LayerRecording
impl Drop for LayerRecording
Auto Trait Implementations§
impl Freeze for LayerRecording
impl !RefUnwindSafe for LayerRecording
impl Send for LayerRecording
impl Sync for LayerRecording
impl Unpin for LayerRecording
impl UnsafeUnpin for LayerRecording
impl !UnwindSafe for LayerRecording
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