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append_panned

Function append_panned 

pub fn append_panned(
    scene: &mut Scene,
    layers: &FrameLayers,
    strips: &[StripBlit],
)
Expand description

The strips layer as the screen shows it: what no strip carries in place, then each strip, top to bottom, inside its destination read scroll_x pixels to the right of and scroll_y pixels below it.