Struct DrillDepth
pub struct DrillDepth { /* private fields */ }Expand description
The drawn depth of a drill-in stack.
Implementations§
§impl DrillDepth
impl DrillDepth
pub fn at(level: usize) -> DrillDepth
pub fn at(level: usize) -> DrillDepth
At rest at level (0 is the root).
pub fn go(
&mut self,
level: usize,
motion: EffectiveMotion,
source: MotionSource,
now: Instant,
)
pub fn go( &mut self, level: usize, motion: EffectiveMotion, source: MotionSource, now: Instant, )
Follow the stack to level. Deeper is an enter, shallower an exit.
pub fn track(&mut self, depth: f64)
pub fn track(&mut self, depth: f64)
Drive the depth directly (a back swipe), at rest where the hand is.
pub fn release(
&mut self,
level: usize,
velocity: f64,
motion: EffectiveMotion,
now: Instant,
)
pub fn release( &mut self, level: usize, velocity: f64, motion: EffectiveMotion, now: Instant, )
Release a swipe at velocity (levels per second) toward level.
pub fn get(&self, now: Instant) -> f64
pub fn is_moving(&self, now: Instant) -> bool
pub fn settles_at(&self) -> Option<Instant>
Trait Implementations§
§impl Clone for DrillDepth
impl Clone for DrillDepth
§fn clone(&self) -> DrillDepth
fn clone(&self) -> DrillDepth
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for DrillDepth
impl Debug for DrillDepth
§impl Default for DrillDepth
impl Default for DrillDepth
§fn default() -> DrillDepth
fn default() -> DrillDepth
Returns the “default value” for a type. Read more
impl Copy for DrillDepth
Auto Trait Implementations§
impl Freeze for DrillDepth
impl RefUnwindSafe for DrillDepth
impl Send for DrillDepth
impl Sync for DrillDepth
impl Unpin for DrillDepth
impl UnsafeUnpin for DrillDepth
impl UnwindSafe for DrillDepth
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T: ?Sized,
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