Struct Attention
pub struct Attention { /* private fields */ }Expand description
Calling the person’s eye: a refusal shakes (a wrong password), something that needs them pulses once; never loops.
Implementations§
§impl Attention
impl Attention
pub const FLASH: MotionSpec
pub const FLASH: MotionSpec
A highlight that flashes and fades over base (an agent’s click landing).
pub fn refuse(&mut self, motion: EffectiveMotion, now: Instant)
pub fn refuse(&mut self, motion: EffectiveMotion, now: Instant)
Refuse: shake sideways (or flash, under reduced motion).
pub fn pulse(&mut self, motion: EffectiveMotion, now: Instant)
pub fn pulse(&mut self, motion: EffectiveMotion, now: Instant)
Pulse once: up by 6 % and back (or flash, under reduced motion).
pub fn is_moving(&self, now: Instant) -> bool
pub fn settles_at(&self) -> Option<Instant>
Trait Implementations§
impl Copy for Attention
Auto Trait Implementations§
impl Freeze for Attention
impl RefUnwindSafe for Attention
impl Send for Attention
impl Sync for Attention
impl Unpin for Attention
impl UnsafeUnpin for Attention
impl UnwindSafe for Attention
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