Struct Appear
pub struct Appear;Expand description
A popover, menu, sheet or dialog coming from the control that summoned it and going back to it, both about the origin nearest that control; the constants below are its shares and reach.
Implementations§
§impl Appear
impl Appear
pub const SPEC: MotionSpec
pub const REACH: f64 = 8.0
pub const REACH: f64 = 8.0
How far toward its anchor it starts arriving and ends leaving, in logical pixels.
pub fn coming(
progress: f64,
direction: Direction,
surface: Rect,
anchor: Point,
motion: EffectiveMotion,
) -> Coming
pub fn coming( progress: f64, direction: Direction, surface: Rect, anchor: Point, motion: EffectiveMotion, ) -> Coming
How surface is drawn progress of the way through arriving or leaving direction, its
anchor the point nearest the summoning control.
pub fn pose(
progress: f64,
direction: Direction,
surface: Rect,
anchor: Point,
motion: EffectiveMotion,
) -> Pose
pub fn pose( progress: f64, direction: Direction, surface: Rect, anchor: Point, motion: EffectiveMotion, ) -> Pose
Self::coming as a Pose, in the surface’s own coordinates.
Auto Trait Implementations§
impl Freeze for Appear
impl RefUnwindSafe for Appear
impl Send for Appear
impl Sync for Appear
impl Unpin for Appear
impl UnsafeUnpin for Appear
impl UnwindSafe for Appear
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