Struct Control
pub struct Control {
pub id: String,
pub label: String,
pub kind: ControlKind,
pub icon: String,
}Expand description
One control the activity offers.
Fields§
§id: StringWhat the app calls it: its own command id, pressed back to the app as it is.
label: StringWhat the button says.
kind: ControlKind§icon: StringThe glyph the button shows instead of its label, by lucide name (“play”, “skip-back”): a media control reads as its icon, and its label is still what assistive technology says.
Implementations§
§impl Control
impl Control
pub fn new( id: impl Into<String>, label: impl Into<String>, kind: ControlKind, ) -> Control
pub fn with_icon(self, icon: impl Into<String>) -> Control
pub fn with_icon(self, icon: impl Into<String>) -> Control
The same control drawn as icon, by lucide name.
pub fn transport(&self) -> Option<TransportControl>
pub fn transport(&self) -> Option<TransportControl>
What this control does in a media transport, when it is one of the transport’s three: read from its glyph first, so play and pause say what the player does now, then from its id.
Trait Implementations§
§impl<'de> Deserialize<'de> for Control
impl<'de> Deserialize<'de> for Control
§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Control, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Control, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Serialize for Control
impl Serialize for Control
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Eq for Control
impl StructuralPartialEq for Control
Auto Trait Implementations§
impl Freeze for Control
impl RefUnwindSafe for Control
impl Send for Control
impl Sync for Control
impl Unpin for Control
impl UnsafeUnpin for Control
impl UnwindSafe for Control
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
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§impl<Q, K> Equivalent<K> for Q
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§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
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