pub struct BarCommands<C> { /* private fields */ }Expand description
The window bar’s entries that run the app’s own commands C.
Implementations§
Source§impl<C: Clone + PartialEq> BarCommands<C>
impl<C: Clone + PartialEq> BarCommands<C>
Sourcepub fn entry(
&self,
icon: impl Into<String>,
name: impl Into<String>,
command: C,
) -> ToolbarAction
pub fn entry( &self, icon: impl Into<String>, name: impl Into<String>, command: C, ) -> ToolbarAction
The entry, pictured by icon and named name, that hands back
command when pressed (Self::pressed). An equal command keeps
its entry’s id, so a bar declared anew is the same bar.
Sourcepub fn pressed(&self, event: &ToolbarEvent) -> Option<C>
pub fn pressed(&self, event: &ToolbarEvent) -> Option<C>
The command of the entry event presses, if it presses one of
these: the app runs it, and its own slots never see the press.
Trait Implementations§
Auto Trait Implementations§
impl<C> !Freeze for BarCommands<C>
impl<C> !RefUnwindSafe for BarCommands<C>
impl<C> Send for BarCommands<C>where
C: Send,
impl<C> !Sync for BarCommands<C>
impl<C> Unpin for BarCommands<C>where
C: Unpin,
impl<C> UnsafeUnpin for BarCommands<C>
impl<C> UnwindSafe for BarCommands<C>where
C: UnwindSafe,
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