Struct DmabufImage
pub struct DmabufImage(/* private fields */);Expand description
A client’s single-plane dma-buf, imported once, that yields a texture to
draw each commit from (Self::texture).
A foreign producer writes the buffer again between commits, and the spec
has an image acquire it from VK_QUEUE_FAMILY_FOREIGN_EXT after each
write, which a texture wgpu keeps in one layout cannot. So with explicit
layouts the device memory is imported once and every commit binds it to a
fresh VkImage, whose first use is that acquire (a patched
wgpu-hal makes the first barrier of a ForeignExternal texture one).
An image over memory costs a vkCreateImage and a bind, no import.
Implementations§
§impl DmabufImage
impl DmabufImage
pub fn texture(&self, device: &Device) -> Result<Texture, ImportError>
pub fn texture(&self, device: &Device) -> Result<Texture, ImportError>
A texture of the buffer as it is now, to draw one commit from. Its first use acquires the image from the foreign queue family, so the producer’s latest writes and compression metadata are what is read.
§Errors
ImportError::Vulkan when the image cannot be created or bound.
Trait Implementations§
§impl Clone for DmabufImage
impl Clone for DmabufImage
§fn clone(&self) -> DmabufImage
fn clone(&self) -> DmabufImage
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for DmabufImage
impl !RefUnwindSafe for DmabufImage
impl Send for DmabufImage
impl Sync for DmabufImage
impl Unpin for DmabufImage
impl UnsafeUnpin for DmabufImage
impl !UnwindSafe for DmabufImage
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