Struct CodeEditorProps
pub struct CodeEditorProps {
pub value: Bound<String>,
pub placeholder: Option<String>,
pub language: Option<Language>,
pub min_lines: Option<i64>,
pub max_lines: Option<i64>,
pub gutter: bool,
pub read_only: bool,
}Expand description
Code to read or write, with line numbers and its language’s colouring. What is typed edits the text it is bound to, each edit spliced in, never written over.
Fields§
§value: Bound<String>The text it edits.
placeholder: Option<String>What to type, shown while it is empty.
language: Option<Language>The language it colours (the language’s own name, rust, json); plain text unless
said.
min_lines: Option<i64>The fewest lines it is tall for.
max_lines: Option<i64>The most lines it is tall for; past them it scrolls.
gutter: boolThe line numbers show.
read_only: boolIt is read and copied, never edited.
Trait Implementations§
§impl Component for CodeEditorProps
impl Component for CodeEditorProps
fn describe() -> Description
§fn from_source(source: &mut dyn Source) -> Result<CodeEditorProps, Error>
fn from_source(source: &mut dyn Source) -> Result<CodeEditorProps, Error>
The props
source gives. Read more§impl Default for CodeEditorProps
impl Default for CodeEditorProps
§fn default() -> CodeEditorProps
fn default() -> CodeEditorProps
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for CodeEditorProps
impl !RefUnwindSafe for CodeEditorProps
impl !Send for CodeEditorProps
impl !Sync for CodeEditorProps
impl Unpin for CodeEditorProps
impl UnsafeUnpin for CodeEditorProps
impl !UnwindSafe for CodeEditorProps
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