Trait RenderBundleEncoderInterface
pub trait RenderBundleEncoderInterface: CommonTraits {
// Required methods
fn set_pipeline(&mut self, pipeline: &DispatchRenderPipeline);
fn set_bind_group(
&mut self,
index: u32,
bind_group: Option<&DispatchBindGroup>,
offsets: &[u32],
);
fn set_index_buffer(
&mut self,
buffer: &DispatchBuffer,
index_format: IndexFormat,
offset: u64,
size: Option<NonZero<u64>>,
);
fn set_vertex_buffer(
&mut self,
slot: u32,
buffer: &DispatchBuffer,
offset: u64,
size: Option<NonZero<u64>>,
);
fn set_immediates(&mut self, offset: u32, data: &[u8]);
fn draw(&mut self, vertices: Range<u32>, instances: Range<u32>);
fn draw_indexed(
&mut self,
indices: Range<u32>,
base_vertex: i32,
instances: Range<u32>,
);
fn draw_indirect(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: u64,
);
fn draw_indexed_indirect(
&mut self,
indirect_buffer: &DispatchBuffer,
indirect_offset: u64,
);
fn finish(
self,
desc: &RenderBundleDescriptor<Option<&str>>,
) -> DispatchRenderBundle
where Self: Sized;
}