Function worst_grounds
pub fn worst_grounds(
colors: &Colors,
finishes: &RoleFinishes,
role: SurfaceRole,
) -> [AlphaColor<Srgb>; 2]Expand description
What a surface of role can look like at its darkest and its lightest
under finishes, over any backdrop: the role’s ground when it is
opaque; the band around it (material_band) when it shows a blurred
backdrop; and for a translucent control, which is never blurred, its
ground at its tint over the darkest and lightest window it can stand on.