Function selected_edge
pub fn selected_edge(
scene: &mut Scene,
transform: Affine,
rect: Rect,
radius: f64,
theme: &Theme,
)Expand description
The selected object’s edge, in place of the rest edge card paints:
at the same position, a heavier line in the accent drawn wholly inside
the surface’s outline. One outline, with no gap and no ring outside it.
Every selectable card or tile marks its selected state with it.