Function floating_shadow
pub fn floating_shadow(
scene: &mut Scene,
transform: Affine,
rect: Rect,
radius: f64,
alpha: f32,
theme: &Theme,
)Expand description
The two-layer shadow of a floating surface: the tight contact layer
that defines its edge, under the wide layer that reads as distance
(crate::tokens::Elevation::contact, crate::tokens::Elevation::floating),
both along the surface’s own rounded outline. alpha scales both, for
a surface still arriving.