Module coach
Expand description
When a control hint shows, goes, and is learned: a pure schedule over what the host observed, with no drawing and no clock of its own.
Structs§
- Coach
- The schedule of a set of hints over the signals
Sa host observes. - Current
- The hint on screen.
- Timing
- How long the phases that end on their own take, from the motion
(
crate::motion::Beckon) under the current reduced-motion choice.
Enums§
- Phase
- Where the hint on screen is in its life.
Constants§
- CUE_
FRESH - How long a moment a host saw (
Cue::Saw) stays the moment to show a hint: one that comes after this is no longer about what just happened. - IGNORED_
AFTER - How long an unanswered hint stays before it goes on its own.
- MAX_
SHOWINGS - The most times one hint shows, ever.
- MIN_GAP
- The least time between two hints beginning to show.
- RETURN_
AFTER - How long after it went unanswered a hint may come back, once, in the same session. A later session may bring it back, once, at its moment.